The post explores the creation of intelligent NPCs in video games using technology from Inworld AI. The author shares a personal experience where colleagues used Inworld’s Studio to create an AI-powered NPC based on his personality, resulting in an unpleasant character named King Fiall. This technology allows for dynamic, generative AI interactions to make NPCs more engaging and immersive. Discussion includes potential broader applications of AI NPCs beyond gaming, such as education and personal assistance.

•2m read time•From technologyreview.com
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