Godot 4.3 introduces new features and improvements to animations, providing a stable phase for animation development. This article explains the process of migrating animations from Godot 4.0 to 4.3 and highlights the changes and options available. It also discusses the differences between Discrete and Continuous update modes in Godot animations.

10m read timeFrom godotengine.org
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AnimationMixerAnimationPlayerAnimationTreeSupport

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