An interactive demonstration of maze generation algorithms including Aldous-Broder, Wilson's algorithm, and a hybrid threshold approach that combines both for improved performance. The demos are open source and available on GitHub, with configurable parameters for algorithm behavior.
Table of contents
Maze AlgorithmsRecursive BacktrackingRecursive Backtracking (Parallel Seeds)Eller's AlgorithmKruskal's AlgorithmPrim's AlgorithmRecursive Division"Blobby" Recursive Subdivision AlgorithmAldous-Broder AlgorithmWilson's AlgorithmHouston's Algorithm"Hunt and Kill" AlgorithmGrowing Tree AlgorithmGrowing Binary Tree AlgorithmBinary Tree AlgorithmSidewinder AlgorithmSort: