Material Maker is a procedural material authoring tool and 3D model painter based on the Godot Engine, available for Windows, macOS, and Linux. It supports creating various types of materials like Static and Dynamic PBR, raymarching, and unlit materials. Most nodes are GLSL shaders, and new nodes can be created by combining existing ones or writing custom shaders. The tool can export materials for Godot, Unity, and Unreal. The software is free and open-source, with support available via GitHub and Discord. It also has a website for sharing materials and brushes.
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