Astronomer Brant Robertson at UC Santa Cruz is using NVIDIA GPUs and AI to process the massive datasets produced by the James Webb Space Telescope. His team built an AI pipeline including Morpheus, a semantic segmentation model that classifies galaxies pixel-by-pixel, and GalaxyFriends, a UMAP-based tool for organizing ~90,000 galaxies by similarity. Key findings include unexpectedly early disk galaxies that challenged existing cosmological models. The team also applies AI techniques similar to NVIDIA DLSS to remove atmospheric blur from ground-based telescope images, preparing for the Vera C. Rubin Observatory which will generate ~20TB of data nightly. All datasets covering nearly 500,000 galaxies are released publicly.
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