Making a Game in Golang with No Experience
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A beginner's journey into Go programming by creating a simple 2D rocket launching game using the Ebiten engine. The project involves button mashing mechanics where players build power to launch a rocket as high as possible within a time limit. The tutorial covers basic Go setup, sprite rendering, movement mechanics, game state management, and adding visual polish like backgrounds, fonts, and sound effects. The author shares their experience learning Go from scratch and provides insights on the language's accessibility for newcomers to programming.
•7m watch time
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