A walkthrough of building adaptive, responsive UIs in Compose Multiplatform using the material3-adaptive library. The author creates a custom sealed class called DeviceType (compact, medium, foldable, expanded, large, extra-large) with a Comparable interface and infix helper functions to compare device sizes. UI elements like bottom bars, navigation rails, and side panels are conditionally rendered based on the detected device type. The approach is demonstrated across phone, tablet, and foldable emulators, including handling edge cases like landscape phones incorrectly triggering expanded layouts.

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