Godot 4.6.3 is a maintenance release with 86 fixes from 41 contributors. Key fixes include crash fixes for SplineIK animation, thread-safety improvements for Object signals and RefCounted, GLES3 batching rendering bug fixes, Jolt physics area overlap corrections, iOS one-click deploy fix for Xcode 26, Android back navigation fix for API level 36, and various editor and GUI improvements. No known incompatibilities with 4.6.2 exist, and all users are encouraged to upgrade.

4m read timeFrom godotengine.org
Post cover image
Table of contents
Godot is downloading...ChangesKnown incompatibilitiesBug reportsSupport
4 Comments

Sort: