A course on creating photorealistic characters in Unreal Engine 5 is available, taught by character artist Lee Jeonghyeon. It covers a hybrid MetaHuman and ZBrush sculpting workflow, full clothing pipeline with Marvelous Designer, custom shaders for skin/eyes/cloth, strand-based hair, cinematic lighting, and AI-enhanced workflows including facial motion extraction and LartAI render refinement. The 13-hour course targets intermediate learners and includes ZBrush and UE5 project files.
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