Frances Buontempo and Matt Godbolt discuss the book 'Learn C++ by Example', aimed at developers who once knew C++ but have fallen behind since C++11. The conversation covers modern C++ features like the spaceship operator, structured bindings, coroutines, and the 'almost always auto' style. Frances explains her teaching philosophy of using small, self-contained game examples to make concepts approachable and memorable. They also touch on upcoming C++26 features like static reflection, the challenges of writing coroutines from scratch versus using std::generator, and the value of learning C++ even if you primarily use other languages.
•30m watch time
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