Kevin Boone discusses his return to C programming for the CP/M operating system after 40 years, highlighting the differences between using the vintage Aztec C compiler and modern C development practices. Boone emphasizes the challenges and nuances of working with a minimalistic compiler and the importance of testing code on genuine hardware despite the convenience of modern emulators.

18m read timeFrom kevinboone.me
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Table of contents
About AztecFunction prototypesData type sizesStandard library limitationsCommand line argumentsRedirectionDevice I/OSystem interfaceCalling conventionMemory managementPaging and overlaysBuilding and testingClosing remarks

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