Kevin Boone discusses his return to C programming for the CP/M operating system after 40 years, highlighting the differences between using the vintage Aztec C compiler and modern C development practices. Boone emphasizes the challenges and nuances of working with a minimalistic compiler and the importance of testing code on genuine hardware despite the convenience of modern emulators.
Table of contents
About AztecFunction prototypesData type sizesStandard library limitationsCommand line argumentsRedirectionDevice I/OSystem interfaceCalling conventionMemory managementPaging and overlaysBuilding and testingClosing remarksSort: