Weekly curated digest covering Unity game development news, tools, and resources. Highlights include Unity AI's agentic game dev tools in open beta, a tutorial on GPU-driven particle systems in Unity 6 using Compute Shaders, tips on creating game art with C#/Shaders/VFX Graph, and Gaussian Splats for level design. Also features a large collection of open-source Unity packages including ECS frameworks, localization systems, UI toolkits, mesh fracturing, and an MCP integration for AI coding clients. Affiliate deals on Unity Asset Store bundles and shader packs are included.

7m read timeFrom gamedevdigest.com
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