Issue #321 of Game Dev Digest curates Unity game development resources including tutorials on SDF/MSDF fonts, rebuilding Unreal's Environment Query System in Unity 6, in-engine gameplay trailers, and indie game project management tips. Also featured: open-source Unity packages (EQS, behavior trees, UI toolkit extensions, physics helpers, async save systems), tools like a Unity GCR Asset Scanner ahead of the March 31 Greater China asset removal, a Steam capsule art analyser, AI texture generators, and multiple Humble Bundle affiliate deals for game audio and dev courses.

10m read timeFrom gamedevdigest.com
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