Paul Kocian, a 16-year-old self-taught developer from Italy, shares his journey building a 3D engine using Java and JavaFX on a Raspberry Pi. He discusses his progression from Python to Java, his motivation for choosing Java over game engines like Unity, performance challenges in 3D rendering (including a vertex calculation bug found via profiling), and his development setup using Geany on a Raspberry Pi 4B with 2GB RAM. He also touches on running JavaFX on Android and his aspirations to become a Java game developer.
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