A comprehensive tutorial demonstrating how to create an interactive 3D text destruction effect using Three.js with WebGPU renderer and Three Shader Language (TSL). The tutorial covers setting up TextGeometry, implementing GPU compute shaders for vertex deformation, adding spring physics for realistic animation, and enhancing

10m read timeFrom tympanus.net
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Table of contents
Project StructureScene setup & EnvironmentTextGeometryThree Shader Language

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