Step-by-step guide to setting up a game development environment with Godot 4.5 (.NET version), Visual Studio Code, and C#. Covers installing Godot with .NET support, configuring VS Code as the external editor, installing the .NET 8 SDK and necessary extensions (C# Dev Kit, C# Tools for Godot), and creating required configuration files (tasks.json and launch.json) for debugging. Includes instructions for downloading course project files from GitHub.
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