Improve Rust Compile Time by 108X
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Nathaniel Simard shares his experience in reducing the compilation time for a Rust project from 108 seconds to just 1 second. Effective optimizations included using element-type generics, swapping const generics for a comptime system, and adjusting the LLVM optimization level. This approach was particularly useful for CubeCL, a GPU programming dialect, by leveraging JIT compilation to dynamically handle instruction sizes and reduce binary size.
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ResultsMotivationWhy is it that slow?Playing with LLVM optimization settingsNot a Rust Compiler IssueSort: