Learn how to create a dynamic dissolve effect using Three.js shaders and particles. This tutorial covers setting up the environment and lighting, crafting the dissolve effect with Perlin noise, creating a particle system, and applying the Unreal Bloom effect to make the edges and particles glow. Each step is detailed with code

12m read timeFrom tympanus.net
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Table of contents
Setting up the EnvironmentCreating Dissolve EffectParticle systemApplying Selective Unreal Bloom
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