I Remade Silksong in 3 Days

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An indie game developer attempts to recreate core mechanics and visuals from Hollow Knight: Silksong in 72 hours. The project covers implementing player movement (including the signature diagonal dash), hand-drawing 25-30 animation frames, creating parallax layering systems with perspective cameras, designing enemy AI with multiple behavioral states, and building atmospheric environments. Despite spending over 20 hours on art alone, the developer gains appreciation for the original team's seven-year development effort and the complexity of creating polished 2D platformers.

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