For Google I/O, we teamed up with the Flutter team to reimagine a classic pinball game built using Flutter and Firebase. The game uses Flame’s out-of-the-box features, such as animations, physics, collision detection, and more. We integrated the open source Box2D engine into Dart so it can be easily integrated with Flutter.
Table of contents
I/O Pinball Powered by Flutter and FirebaseGame development essentialsGame loopRendering a 3D space with 2D componentsPhysics with Forge 2DSprite sheet animationsA closer look at the I/O Pinball CodebaseLeaderboard with live results from FirebaseBuilding for the webCodebase architectureComponent sandboxWhat’s next1 Comment
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