An engineer attempts to use Claude AI to recreate the iconic 1996 Space Jam website from screenshots and assets, but fails despite multiple approaches. The experiment reveals Claude's limitations in spatial reasoning and precise visual measurements. Despite providing grids, comparison tools, and zoomed images, Claude consistently produces inaccurate layouts while confidently claiming success. The author theorizes this stems from how vision models process images in 16x16 patches, losing fine-grained spatial detail. The piece documents the iterative debugging process, Claude's unreliable self-assessment, and the surprising difficulty of a seemingly simple HTML recreation task.

13m read timeFrom j0nah.com
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Table of contents
Space Jam, 1996Set UpPart 1: Claude the RealistPart 2: Claude the Unreliable NarratorPart 3: Claude the BlindEnd
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