The WASD control scheme became the standard for PC gaming primarily due to its adoption and popularization by notable gamers like Dennis 'Thresh' Fong, especially after his success in the Quake tournaments. Initially, various control schemes were experimented with in early FPS games, but WASD gained momentum, solidifying its place as the default. Key games like Half-Life and Quake 3 helped cement its popularity. Despite this, some influential developers and players still prefer other configurations like ESDF or ASXC.

9m read timeFrom pcgamer.com
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