Sony's decision to temporarily halt its live service hero shooter Concord highlights the challenges in sustaining online games. Despite initial sales of 25,000 copies, Concord struggled to maintain player engagement, peaking at 697 concurrent users. Experts indicate that player count requirements vary based on game type and business model. Factors like investment, operational costs, and player experience significantly influence a game's viability. Concord’s premium pricing and lack of microtransactions further complicated its sustainability. As the market tightens, the survival of new live service titles grows increasingly difficult.
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