The MiniMax algorithm is a backtracking algorithm used in decision-making and game theory. It provides an optimal move for the player assuming that opponent is also playing optimally. The algorithm can be written in less than 30 lines of code. The frontend was created using Flutter, a cross-platform application development framework.

β€’5m read timeβ€’From blog.ikramhasan.com
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Dig Deeper 🀨Confronting my fears πŸ’ͺHard Decisions πŸ€”Why Flutter❓The not so fun part πŸ˜’Optimizations ⚑Taste of success πŸ†Try it out! 😌
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