HardCuts is a new alpha-stage 3D modeling application by Jayanam built on a voxel and SDF-based geometry engine. It targets hard-surface modelers, concept artists, and game artists working on sci-fi, industrial, or mechanical assets. Key features include real-time Boolean operations (add, subtract, slice, intersect), parametric primitives, resolution-independent modeling, Region Extrude, Projection Volume, and a Lathe Tool. It is designed to complement tools like Blender and ZBrush for fast blockout and concept stages. A free build is currently available for users to try all major features during the alpha phase.

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