This post provides a guide on setting up a Half-Life Dedicated Server using Docker. It outlines the steps of creating a Dockerfile, installing SteamCMD, configuring the server, and adding custom plugins and maps. The guide emphasizes the use of Docker containers for consistency and portability, explains the role of `hlds.txt` in SteamCMD setup, and details the use of volume mapping for incorporating custom configurations and mods. The project also includes high-level goals for supporting various Valve games and custom mods.

8m read timeFrom dev.to
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Building the DockerfileSupporting Custom Configs and ModsConclusion
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