Hacktivate

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Paul Hudson built Hacktivate, a capture-the-flag game teaching cybersecurity fundamentals to teens through 240 challenges covering SQL injection, cryptography, networking, and steganography. The app runs entirely locally on Apple devices using Swift and SwiftUI, featuring a sandboxed environment with simulated servers,

12m read timeFrom hacktivate.app
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Table of contents
What’s the problem?Building a safe place to break thingsWhat hacking looks like inside HacktivateUnder the hoodInfluences from old-school gamesWhere it goes nextWant to try it?
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