The post explores using IntelliJ IDEA's debugger to modify the behavior of a JVM application, specifically adding 'god mode' to a Space Invaders game plugin. It covers setting up multiple IDE instances, configuring JVM options, and using the debugger's memory view and non-suspending breakpoints to change object properties and automate state modifications.
Table of contents
Space InvadersGet the tools readyRun the gameAttach and suspendFind the relevant objectsLabels and expressionsHook the expressionConclusionSort: