Explores advanced techniques for eliminating gradient banding by using SVG displacement maps instead of traditional noise layering. The approach uses feTurbulence and feDisplacementMap to create grainy effects without altering the original gradient colors, offering better visual results than previous methods that darkened or oversaturated gradients.
Table of contents
Previous SolutionsThe big problem with layering the noise and the gradientA better solutionSome more examplesSort: