Godot Engine shares growth metrics across multiple dimensions including engine downloads (approaching 2 million per release), community size (doubled in recent years), Steam game releases (showing exponential growth), game jam participation (rising share in Global Game Jam and GMTK), and donation fund performance. Key findings: patch releases cannibalize stable downloads as expected, Godot games on Steam are growing exponentially, game jam usage is climbing toward 50%, but monthly donations have remained relatively flat despite user growth. The post also notes data limitations including no built-in telemetry, gaps in Discord tracking, and underrepresentation of non-Western communities like China.
Sort: