The post provides a detailed update on the progress of porting Godot to the iPad, including the influence of Final Cut Pro on UI design. Improvements made include new property editors, embedded controls, and redesigned toolbars and importers for a better touch experience. The author also mentions plans for further enhancements like integrating Apple Pencil support and addressing small bugs before launching a TestFlight beta.

12m read timeFrom blog.la-terminal.net
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