Fio is an open-source, brush-based CSG 3D world editor and game engine built with Python, PyOpenGL, and PyGame. Inspired by classic tools like Quake's Radiant and Valve's Hammer/Worldcraft, it features a custom OpenGL renderer with real-time lighting, stencil shadows, volumetric fog, glass and water shaders, an entity I/O

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A liminal brush-based CSG editor and game engine with unified rendererinspired by Radiant and Worldcraft/Hammer (from the old times!)>>> DOWNLOAD FOR WINDOWS x64 <<<

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