Traditional education systems already use game mechanics like levels (grades), points (marks), and leaderboards (ranks), but current digital gamification efforts focus on superficial changes rather than addressing core issues. The real problems are uniform pacing, overemphasis on competition, and reliance on extrinsic rewards.
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Get Kunal Rathore’s stories in your inboxThe Limits of the Current ClassroomsRethinking Gamification2 Comments
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