Fragments is a creative coding platform designed to bridge the gap between learning shader fundamentals and creating original artwork. Built on Three.js Shading Language (TSL), it offers 10 creative coding techniques (including flow fields, raymarching, and pixel sorting), 15+ reusable utilities, and 120+ fully commented sketches with source code. The platform emerged from the creator's breakthrough during the Genuary 2025 challenge, where daily prompts helped unlock a creative process for translating technical shader knowledge into artistic work. Rather than being another fundamentals course, it provides practical building blocks and strategies for experimentation, complete with boilerplate projects to help developers start creating generative art.

6m read timeFrom tympanus.net
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How it all startedThe lightbulb momentA platform for creative codingWhat makes it differentBuilt on Three.js Shading Language (TSL)Looking forward

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