The DirectX team previews four GDC 2026 sessions covering major updates: DirectStorage gains Zstandard compression support alongside the new Game Asset Conditioning Library for faster asset streaming; PIX on Windows receives its biggest feature wave in 10 years with new GPU tooling; HLSL gets linear algebra capabilities to enable neural rendering and ML-powered graphics; and Advanced Shader Delivery introduces precompiled shader distribution through storefronts to eliminate stutter and slow load times.
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