Godot 4.7 beta 2 has been released, featuring 153 fixes from 74 contributors since beta 1. The update resolves over 100 regressions and includes notable changes such as undo/redo support for Pilot Mode camera movement, race condition fixes in ResourceLoader, HDR output improvements for Wayland, GDExtension API deprecations in favor of is_class casts, and removal of the experimental warning from Android Gradle builds. Known issues include an XR editor crash on macOS and missing popup menu tooltips when the search bar is enabled. Users are encouraged to test and report bugs.
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