Godot 4.5 beta 1 introduces major new features including stencil shader support, abstract classes and variadic arguments in GDScript, AccessKit integration for screen reader support, and a shader baker for improved performance. The release includes breaking changes like asynchronous navigation updates and removal of Windows 7/8.1 support. Notable improvements span animation filtering, C# NativeAOT support for Android, script backtracing, foldable containers, and enhanced XR capabilities with visionOS support.
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