Godot 4.5 beta 1 introduces major new features including stencil shader support, abstract classes and variadic arguments in GDScript, AccessKit integration for screen reader support, and a shader baker for improved performance. The release includes breaking changes like asynchronous navigation updates and removal of Windows 7/8.1 support. Notable improvements span animation filtering, C# NativeAOT support for Android, script backtracing, foldable containers, and enhanced XR capabilities with visionOS support.

28m read timeFrom godotengine.org
Post cover image
Table of contents
HighlightsChangelogDownloadsGodot is downloading...Known issuesBug reportsSupport

Sort: