January has been busy on the development side for the upcoming Godot 4.3, and we now have a whole month’s worth of new features, important bug fixes and other refactorings for you to test. This dev snapshot includes the first implementation of many long-awaited improvements, such as single-threaded web exports, Wayland support for Linux, and Direct3D 12 support in official builds, with a caveat. The editor also received theme and UX improvements.

9m read timeFrom godotengine.org
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