A design leader at Unacademy shares how they structured their design organization, including setting up a calibration ladder from scratch, mapping designers to skill levels, and defining hiring criteria. The ladder uses two skill areas (hard and soft skills) with Low/Medium/High expectations per level, and emphasizes that higher levels require more soft skills alongside hard skills. Key hiring priorities are UI quality, independent project execution, and high-agency behavior. The post also argues that transparent role expectations reduce team anxiety and improve focus.

6m read timeFrom hvpandya.com
Post cover image
Table of contents
Setting up the ladderCalibration levelsAn informed org is a relaxed orgRead moreDesigning for Education DesignOperational Dilution in Startups LeadershipSimple Ways to Build Career Alpha CareerWhat I've Learned at Google as a Designer CareerGenerative UI and Early Thoughts Design

Sort: