GPU sharing in Kubernetes can be achieved through three main approaches: MIG provides hardware-level isolation for production workloads but requires specific NVIDIA GPUs and static configuration; time slicing offers flexible dynamic sharing across any NVIDIA GPU but with weaker isolation; custom schedulers like KAI enable fine-grained fractional GPU allocation with high configurability but require cluster modifications. The choice depends on hardware constraints, workload requirements, and isolation needs.

4m read timeFrom rafay.co
Post cover image
Table of contents
1. MIG: Multi-Instance GPU2. Time Slicing3. Fractional GPUs via Custom SchedulersSummary ComparisonFramework to Select the Right Fractional StrategyConclusionAuthor

Sort: