Godot 4.2 now has experimental support for exporting C# projects to Android and iOS. The platform support for C# projects in Godot has evolved from using Mono embedding APIs to .NET Core hosting APIs. Android support requires .NET 7.0 or higher and only supports the linux-bionic architectures. iOS support requires .NET 8.0 and is only available for the x64 architecture.

5m read timeFrom godotengine.org
Post cover image
Table of contents
BackgroundPlatform support in 4.2What’s next?

Sort: