This post is part of a series on cross-platform AR/VR development using WebXR, A-Frame, Angular, and Capacitor. It expands the tutorial by incorporating animated characters, adding AR functionalities, and running the project as a mobile app. The process involves setting up an Ionic-Angular project, using libraries like A-Frame

7m read timeFrom ionic.io
Post cover image
Table of contents
Setting up the ProjectAnimated NeoARMobile

Sort: