Learn how to leverage Instancing in Three.js to draw millions of objects with good performance. Create an Instanced Mesh, displace the mesh with the mouse, animate the scaling and rotation, and transform the demo into a visually compelling project.

10m read timeFrom tympanus.net
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OverviewInstallationInstancingDistance ColorsMouse AnimationAnimating the instancesImproving the project’s looksGoing further

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