Three.js is a JavaScript library for drawing in 3D with WebGL. It enables us to add 3D objects to a scene, and manipulate things like position and lighting. This article is for developers who are comfortable with JavaScript but relatively new to Three.js. Our goal is to walk through building a simple but effective 3D animated figure.
Table of contents
Setting the scene3D shapesCreating a classCreating the body partsAdding the figure to the sceneAdding the armsPositioning in the sceneMaking it generativeAnimationWrapping up1 Comment
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