Cloud providers can implement fractional GPU access through three main approaches: MIG (Multi-Instance GPU), time slicing, and custom schedulers. MIG emerges as the best choice for production environments due to its strong hardware-level isolation, predictable performance, and excellent billing integration, though it's limited to specific NVIDIA hardware like A100 and L40. Time slicing offers a cost-effective alternative for development environments but lacks strong isolation. Custom schedulers remain experimental and unsuitable for multi-tenant cloud environments due to weak enforcement mechanisms.

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Best Choice: MIG (Multi-Instance GPU)Runner-up: Time SlicingExperimental: Custom Schedulers (e.g., KAI)Conclusion: MIG is the Most Production-ReadyAuthor

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