Check Out This Cool WIP Game Clip with Surreal World Creating Itself
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Developer Stephen Ddungu shared a new demo clip of his WIP game codenamed 00000 00 0x0000000, featuring a surreal sketch-style world that procedurally assembles itself as the player character moves through it. The game is a meta-project set during the development of his fighting music RPG, Sword of Symphony, and its visuals mimic developer drafts and sketches. Ddungu also offers a free beginner-friendly course on creating character mechanics in the RanGE engine.
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