Kumar Aditya Pani talks about the process of designing an app that helps users find players to play football with Objective: Design a hypothetical product. The design challenge offers the opportunity to demonstrate your craft and creativity but also your ability to communicate effectively in a thorough yet succinct manner.

β€’12m read timeβ€’From bootcamp.uxdesign.cc
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Case study: Designing an experience for a sports booking appπŸ’‘Design PromptType of ProductCore Problem(s)Core Individuals/UserπŸ“ˆ Metrics to be measuredπŸ’πŸ»β€β™‚οΈ User PersonaπŸ•΅οΈβ€β™‚οΈ Understanding the user’s problems (Assumptions)🎯 Competitor Research🀐 Problems with the current competitors🌊 User FlowπŸ€” How Might We β€” HMWUpdated User Flow✍️ WireframingπŸ“± UI PrototypeπŸ”­ Future ScopeπŸ“š Learnings from this assignment

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