Jared Short recounts his experience building a multiplayer Minesweeper game using Laravel, Livewire, and Reverb, hosted on Fly.io. He emphasizes the ease of developing without extensive frontend JavaScript and highlights challenges like managing large payloads and navigating Laravel's ecosystem. Despite initial disorientation, Jared finds Laravel's capabilities impressive and acknowledges the potential for optimization in his project.

11m read timeFrom laravel-news.com
Post cover image
Table of contents
# It wasn’t all rainbows and 200’s# I’m impressed, the hype is earned

Sort: