This tutorial guides you through creating a dynamic interactive image grid using Three.js, from grid setup and card initialization to advanced animations and shader effects. It explains the implementation using a pre-prepared repository, detail card position scaling, hover interactions based on mouse positions, and using custom shaders for visual effects. Tips for handling performance and customization options are included to optimize and enhance the grid's appearance and functionality.

15m read timeFrom tympanus.net
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Table of contents
Before We StartGrid SetupCard InitializationGrid PositioningHover InteractionExperimenting with VariablesCard ShadersIntro Animation
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