Building a Game with Phaser - DEV Community Welcome to Part Two of this four-part series on building a mobile game using open source technologies. We'll be using Phaser, along with Ionic, Capacitor, and Vue. The source code for this tutorial is here, and I'll reference specific commits throughout.
Table of contents
Table of ContentsCreating ScenesAdding Game ObjectsResponding to Player InputDynamically Generating Game ObjectsAdding Collision & Overlap HandlersAdding CollidersWhat's Next3 Comments
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